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Pincurchin
Default formRedirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.
When this Pokémon enters battle, it changes the terrain to Electric Terrain.
54 of 54 moves
| Type | Category | Method | |||||
|---|---|---|---|---|---|---|---|
| Thunder Shock | Electric | Special | 40 | 100 | 30 | Level up (Lv. 1) | Lv. 1 |
| Peck | Flying | Physical | 35 | 100 | 35 | Level up (Lv. 1) | Lv. 1 |
| Water Gun | Water | Special | 40 | 100 | 25 | Level up (Lv. 5) | Lv. 5 |
| Charge | Electric | Status | — | Never misses | 20 | Level up (Lv. 10) | Lv. 10 |
| Fury Attack | Normal | Physical | 15 | 85 | 20 | Level up (Lv. 15) | Lv. 15 |
| Spark | Electric | Physical | 65 | 100 | 20 | Level up (Lv. 20) | Lv. 20 |
| Bubble Beam | Water | Special | 65 | 100 | 20 | Level up (Lv. 25) | Lv. 25 |
| Recover | Normal | Status | — | Never misses | 5 | Level up (Lv. 30) | Lv. 30 |
| Curse | Ghost | Status | — | Never misses | 10 | Level up (Lv. 35) | Lv. 35 |
| Electric Terrain | Electric | Status | — | Never misses | 10 | Level up (Lv. 40) | Lv. 40 |
| Poison Jab | Poison | Physical | 80 | 100 | 20 | Level up (Lv. 45) | Lv. 45 |
| Zing Zap | Electric | Physical | 80 | 100 | 10 | Level up (Lv. 50) | Lv. 50 |
| Acupressure | Normal | Status | — | Never misses | 30 | Level up (Lv. 55) | Lv. 55 |
| Discharge | Electric | Special | 80 | 100 | 15 | Level up (Lv. 60) | Lv. 60 |
| Body Slam | Normal | Physical | 85 | 100 | 15 | Machine | — |
| Charge Beam | Electric | Special | 50 | 90 | 10 | Machine | — |
| Electric Terrain | Electric | Status | — | Never misses | 10 | Machine | — |
| Throat Chop | Dark | Physical | 80 | 100 | 15 | Machine | — |
| Rain Dance | Water | Status | — | Never misses | 5 | Machine | — |
| Chilling Water | Water | Special | 50 | 100 | 20 | Machine | — |
| Supercell Slam | Electric | Physical | 100 | 95 | 15 | Machine | — |
| Charge | Electric | Status | — | Never misses | 20 | Machine | — |
| Memento | Dark | Status | — | 100 | 10 | Egg | — |
| Tera Blast | Normal | Special | 80 | 100 | 10 | Machine | — |
| Scald | Water | Special | 80 | 100 | 15 | Machine | — |
| Spikes | Ground | Status | — | Never misses | 20 | Machine | — |
| Thunder Wave | Electric | Status | — | 90 | 20 | Machine | — |
| Substitute | Normal | Status | — | Never misses | 10 | Machine | — |
| Rest | Psychic | Status | — | Never misses | 5 | Machine | — |
| Curse | Ghost | Status | — | Never misses | 10 | Machine | — |
| Wild Charge | Electric | Physical | 90 | 100 | 15 | Machine | — |
| Muddy Water | Water | Special | 90 | 85 | 10 | Machine | — |
| Hydro Pump | Water | Special | 110 | 80 | 5 | Machine | — |
| Sucker Punch | Dark | Physical | 70 | 100 | 5 | Egg | — |
| Sleep Talk | Normal | Status | — | Never misses | 10 | Machine | — |
| Thunderbolt | Electric | Special | 90 | 100 | 15 | Machine | — |
| Facade | Normal | Physical | 70 | 100 | 20 | Machine | — |
| Electro Ball | Electric | Special | — | 100 | 10 | Machine | — |
| Swift | Normal | Special | 60 | Never misses | 20 | Machine | — |
| Liquidation | Water | Physical | 85 | 100 | 10 | Machine | — |
| Hex | Ghost | Special | 65 | 100 | 10 | Machine | — |
| Endure | Normal | Status | — | Never misses | 10 | Machine | — |
| Hyper Beam | Normal | Special | 150 | 90 | 5 | Machine | — |
| Electroweb | Electric | Special | 55 | 95 | 15 | Machine | — |
| Take Down | Normal | Physical | 90 | 85 | 20 | Machine | — |
| Giga Impact | Normal | Physical | 150 | 90 | 5 | Machine | — |
| Thunder | Electric | Special | 110 | 70 | 10 | Machine | — |
| Surf | Water | Special | 90 | 100 | 15 | Machine | — |
| Venoshock | Poison | Special | 65 | 100 | 10 | Machine | — |
| Protect | Normal | Status | — | Never misses | 10 | Machine | — |
| Poison Jab | Poison | Physical | 80 | 100 | 20 | Machine | — |
| Pain Split | Normal | Status | — | Never misses | 20 | Machine | — |
| Toxic Spikes | Poison | Status | — | Never misses | 20 | Machine | — |
| Reversal | Fighting | Physical | — | 100 | 15 | Machine | — |
Pincurchin does not evolve.