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Electrode
Default formProtects against sound-based moves.
Has a 30% chance of paralyzing attacking Pokémon on contact.
Damages the attacker for 1/4 its max HP when knocked out by a contact move.
53 of 53 moves
| Type | Category | Method | |||||
|---|---|---|---|---|---|---|---|
| Eerie Impulse | Electric | Status | — | 100 | 15 | Level up (Lv. 1) | Lv. 1 |
| Charge | Electric | Status | — | Never misses | 20 | Level up (Lv. 1) | Lv. 1 |
| Magnetic Flux | Electric | Status | — | Never misses | 20 | Level up (Lv. 1) | Lv. 1 |
| Thunder Shock | Electric | Special | 40 | 100 | 30 | Level up (Lv. 1) | Lv. 1 |
| Tackle | Normal | Physical | 40 | 100 | 35 | Level up (Lv. 1) | Lv. 1 |
| Spark | Electric | Physical | 65 | 100 | 20 | Level up (Lv. 9) | Lv. 9 |
| Rollout | Rock | Physical | 30 | 90 | 20 | Level up (Lv. 11) | Lv. 11 |
| Screech | Normal | Status | — | 85 | 40 | Level up (Lv. 13) | Lv. 13 |
| Charge Beam | Electric | Special | 50 | 90 | 10 | Level up (Lv. 16) | Lv. 16 |
| Swift | Normal | Special | 60 | Never misses | 20 | Level up (Lv. 20) | Lv. 20 |
| Electro Ball | Electric | Special | — | 100 | 10 | Level up (Lv. 22) | Lv. 22 |
| Self-Destruct | Normal | Physical | 200 | 100 | 5 | Level up (Lv. 26) | Lv. 26 |
| Light Screen | Psychic | Status | — | Never misses | 30 | Level up (Lv. 29) | Lv. 29 |
| Magnet Rise | Electric | Status | — | Never misses | 10 | Level up (Lv. 36) | Lv. 36 |
| Discharge | Electric | Special | 80 | 100 | 15 | Level up (Lv. 41) | Lv. 41 |
| Explosion | Normal | Physical | 250 | 100 | 5 | Level up (Lv. 47) | Lv. 47 |
| Gyro Ball | Steel | Physical | — | 100 | 5 | Level up (Lv. 54) | Lv. 54 |
| Mirror Coat | Psychic | Special | — | 100 | 20 | Level up (Lv. 58) | Lv. 58 |
| Charge Beam | Electric | Special | 50 | 90 | 10 | Machine | — |
| Electric Terrain | Electric | Status | — | Never misses | 10 | Machine | — |
| Foul Play | Dark | Physical | 95 | 100 | 15 | Machine | — |
| Rain Dance | Water | Status | — | Never misses | 5 | Machine | — |
| Supercell Slam | Electric | Physical | 100 | 95 | 15 | Machine | — |
| Eerie Impulse | Electric | Status | — | 100 | 15 | Machine | — |
| Charge | Electric | Status | — | Never misses | 20 | Machine | — |
| Tera Blast | Normal | Special | 80 | 100 | 10 | Machine | — |
| Metal Sound | Steel | Status | — | 85 | 40 | Machine | — |
| Taunt | Dark | Status | — | 100 | 20 | Machine | — |
| Thunder Wave | Electric | Status | — | 90 | 20 | Machine | — |
| Substitute | Normal | Status | — | Never misses | 10 | Machine | — |
| Rest | Psychic | Status | — | Never misses | 5 | Machine | — |
| Curse | Ghost | Status | — | Never misses | 10 | Machine | — |
| Wild Charge | Electric | Physical | 90 | 100 | 15 | Machine | — |
| Sleep Talk | Normal | Status | — | Never misses | 10 | Machine | — |
| Thief | Dark | Physical | 60 | 100 | 25 | Machine | — |
| Thunderbolt | Electric | Special | 90 | 100 | 15 | Machine | — |
| Facade | Normal | Physical | 70 | 100 | 20 | Machine | — |
| Electro Ball | Electric | Special | — | 100 | 10 | Machine | — |
| Volt Switch | Electric | Special | 70 | 100 | 20 | Machine | — |
| Swift | Normal | Special | 60 | Never misses | 20 | Machine | — |
| Double-Edge | Normal | Physical | 120 | 100 | 15 | Machine | — |
| Light Screen | Psychic | Status | — | Never misses | 30 | Machine | — |
| Endure | Normal | Status | — | Never misses | 10 | Machine | — |
| Hyper Beam | Normal | Special | 150 | 90 | 5 | Machine | — |
| Electroweb | Electric | Special | 55 | 95 | 15 | Machine | — |
| Take Down | Normal | Physical | 90 | 85 | 20 | Machine | — |
| Giga Impact | Normal | Physical | 150 | 90 | 5 | Machine | — |
| Thunder | Electric | Special | 110 | 70 | 10 | Machine | — |
| Scary Face | Normal | Status | — | 100 | 10 | Machine | — |
| Protect | Normal | Status | — | Never misses | 10 | Machine | — |
| Agility | Psychic | Status | — | Never misses | 30 | Machine | — |
| Gyro Ball | Steel | Physical | — | 100 | 5 | Machine | — |
| Helping Hand | Normal | Status | — | Never misses | 20 | Machine | — |
Protects against sound-based moves.
Has a 30% chance of paralyzing attacking Pokémon on contact.
Damages the attacker for 1/4 its max HP when knocked out by a contact move.